Stylized Textures

Frequently Asked Questions

What license do the textures have?
All textures on this website are released under the CC0 (Creative Commons Zero) license. This means they are completely free to use for any purpose, including commercial projects, without attribution required. You can read more about the CC0 license here.
What resolution are the textures?
All free textures are provided in 4K resolution (4096x4096 pixels), ensuring high-quality detail for your projects.
What texture maps are included?
Each texture set includes maps for a PBR (Physically Based Rendering) workflow even though they're stylized:
  • Base Color - The main color/albedo map
  • Normal Map - Surface detail and bump information
  • Roughness Map - Surface smoothness/roughness
  • Height/Displacement Map - Depth information for displacement
  • Ambient Occlusion (AO) - Shadowing in crevices
  • Metallic Map - Metallic properties (available for selected textures)
  • Opacity Map - Transparency information (available for selected textures)
Note: Metallic and Opacity maps are included only for textures where they are relevant to the material.
Do the textures have source files?
Yes! The textures are created in Substance Designer, and the source files are available exclusively to Patreon subscribers.

What You Get with Patreon:

  • .SBS Files - Fully editable Substance Designer source files. Modify nodes, change parameters, create variations
  • .SBSAR Files - Substance Archive files with exposed parameters. Adjust colors, roughness, scale, and more without Substance Designer
  • One-Click Download - Download the ENTIRE texture collection in a single ZIP file. No more individual downloads!
  • 8K Resolution Exports - Export textures at higher resolutions (8192x8192) for maximum detail
  • Early Access - Get new textures before they're released to the public
  • Custom Texture Requests - Request specific textures you need for your projects
  • Vote on Content - Influence what textures we create next

Why Source Files Matter:

With .SBS and .SBSAR files, you have complete creative control. Change colors to match your game's palette, adjust roughness for different materials, modify scale and tiling, and create infinite variations from a single texture. Perfect for maintaining consistent art direction across your project!

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Can I use these textures in commercial projects?
Absolutely! The CC0 license means you can use these textures in any project, including commercial games, films, architectural visualizations, or any other purpose. No attribution is required, though it's always appreciated!
How do I download the textures?
Simply browse to the Browse page, find the texture you want, and click on it. You'll be taken to a Google Drive folder where you can download individual maps or the entire texture set.


Patreon subscribers can download all the textures in a ZIP file.
Are new textures added regularly?
Yes! We regularly add new textures to the collection. Follow us on social media or support us on Patreon to get notified about new releases and get early access to upcoming textures.
What software can I use these textures with?
These PBR textures are compatible with virtually any modern 3D software or game engine, including:
  • Unreal Engine
  • Unity
  • Blender
  • 3ds Max
  • Maya
  • Cinema 4D
  • Godot
  • And many more!
I found a bug or have a suggestion. How can I contact you?
We'd love to hear from you! Please visit our Contact page to send us a message. We typically respond within 24-48 hours.